![]() ![]() Among the unaffected observers is a Telvanni wizard, Neloth, who directs the player to the Temple of Miraak. It immediately becomes apparent that a majority of Solstheim's population has been unconsciously enslaved by Miraak and forced to work on several runic monoliths called "All-Maker Stones", scattered across the island. The player then journeys to Solstheim to confront Miraak and his followers by chartering a ship, the Northern Maiden, out of Windhelm to take them to Raven Rock.Īfter arriving on the island, the player begins interrogating the citizens of Solstheim about Miraak. The player defeats the cultists and, upon investigating them, discovers a set of orders revealing their origins: the island of Solstheim. The island's main settlement, Raven Rock, is governed by House Redoran, one of five Great Houses who rule over Morrowind, and protected by their personal hold guards, the Redoran Guard.ĭragonborn's main quest line is initiated following an attack on the player, the Last Dragonborn, by cultists worshipping someone named Miraak, who is also referred to as First Dragonborn. The rest of the island follows a Dunmeri (Dark Elves) architectural style, even containing a giant mushroom transformed into a house. The island's settlements and buildings also reflect the differing cultures, with the Nordic half of the land featuring architecture similar to Skyrim's. The other half is barren, and covered in ash following the Red Mountain disaster. ![]() Geographically, half of Solstheim is similar to northern Skyrim, covered in icy glaciers and snow. Solstheim was a territory belonging to Skyrim until the High King gave the island to Morrowind to serve as a refuge for the Dunmer fleeing Morrowind after the eruption of the Red Mountain volcano. The expansion is set on the island of Solstheim, located off the north coast of Morrowind. New dragon shouts have also been introduced. ![]() The player can use a dragon to target and attack enemies, but does not have complete control of the flight. A new feature in Dragonborn is the ability to tame and ride dragons. New armors, weapons, locations, and enemies have been introduced. Baldor's Disappearance - Ask Deor about Baldor's Disappearance.Main article: The Elder Scrolls V: Skyrim § Gameplayĭragonborn follows the same gameplay style as Skyrim, with the player free to explore the island of Solstheim at will, pursuing quests at their leisure.Retrieve the Ancient Nordic Pickaxe for Glover Mallory.Recover the Bonemold Formula for Glover Mallory.East Empire Pendants Hunt - Find East Empire Pendants for Fethis Alor in Raven Rock.Locate Cindiri's Folio - Locate Cindiri's Folio from the Wreck of the Strident Squall.Cleansing the Temple - Clear the Temple's tomb of Ash Spawn.For either method, encountering the cultists will begin the Dragonborn Main Quest Line. Players can either wait until they are accosted by two cultists in Skyrim that will ask if you are the Dragonborn, whereupon defeating them will yield a clue as to their motives - or players can simply head to Windhelm and take a boat to the island of Solstheim. While certain aspects of the questline differ if you have completed Skyrim's Main Quest Line, it is not necessary to begin the Dragonborn Quest Line. To pursue the content of the Dragonborn Expansion, players must have completed Skyrim's main quest line up to the Quest: The Horn of Jurgen Windcaller. ![]()
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